yongbin Posted July 20, 2011 Share Posted July 20, 2011 Hi, I have a question about SPH. SPH particle it self sticks each other. but how can I stick with other object? the object can be RBD or another SPH particles. in this example, how can I let SPH particles wrap the tube? help me Thank you. Quote Link to comment Share on other sites More sharing options...
yongbin Posted July 20, 2011 Author Share Posted July 20, 2011 sorry. The file. sticky_03.hipnc Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted July 20, 2011 Share Posted July 20, 2011 Hi!! Look at this file, it has a pop solver in a post solver stage that gives sticky property to SPH. sticky_SPH.hip Quote Link to comment Share on other sites More sharing options...
yongbin Posted July 21, 2011 Author Share Posted July 21, 2011 (edited) hi, pazuzu! Your posted hip file attached is so cool! And perfectly match to my needs. Thank you! I have some question. I want deep understand with SPH. Why particlefluidsolver has 3 inputs for solvers? What is its' each purpose? Is particlefluidsolver it actually just multi solver many solvers attached? it's solving process hide? Can I see what is going inside sph just like a sopsolver? I really need helps Edited July 21, 2011 by yongbin Quote Link to comment Share on other sites More sharing options...
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