jackytop Posted July 24, 2011 Share Posted July 24, 2011 (edited) Subnet1 subnet2 geo1 geo2 geo3 subnet3 geo4 geo5 subent6 subnet4 geo6 geo7 geo8 subnet5 geo9 geo10 subnet6 geo11 This is my Network after importing FBX from maya. for the sake of easy control, I need to bake this main Subnet1 on top of all the child geos. I tried Combine tool on the shelf but it works for one subnet. I can manually loop this process until combine all the subnet, but is there a easy way to combile all the geos in one subnet no matter child is subnet and it contains more than 1 subnet again. It's so picky to do that all the time Edited July 24, 2011 by jackytop Quote Link to comment Share on other sites More sharing options...
anim Posted July 24, 2011 Share Posted July 24, 2011 when importing FBX un-check Import Null Nodes At Subnets parameter that way it will import all your geometries into one subnet making whole process easier or of course you can use python to recursively merging geos from nested subnets, but there is no need if you can reimport FBX Quote Link to comment Share on other sites More sharing options...
jackytop Posted July 24, 2011 Author Share Posted July 24, 2011 when importing FBX un-check Import Null Nodes At Subnets parameter that way it will import all your geometries into one subnet making whole process easier or of course you can use python to recursively merging geos from nested subnets, but there is no need if you can reimport FBX Ok! I totally forgot that option. Thanks anim! I will re-import and check. Peace! Quote Link to comment Share on other sites More sharing options...
pencha Posted July 25, 2011 Share Posted July 25, 2011 Or you could just use the object merge using wildcards (reference "subnet1/*/*") 1 Quote Link to comment Share on other sites More sharing options...
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