rogerchiaw Posted July 26, 2011 Share Posted July 26, 2011 I am trying to fracture a piece of geometry overtime as it animates (grow). To get around this, i put the geometry through a sop solver so that every frame gets send back into DOPs. The SOP solver seem to be sending a growing geometry back onto DOPs but i can't seem to work the fracturing bit. The effect i am after, is a piece of geometry fracturing (via magnet force dop and fracture parms) as it grows. I guess i didn;t managed to explain myself well in the last post so i thought i post it in again. Would really appreciate if someone could lend a hand or explain why it's not working. DeformingGeoDOP.zip Quote Link to comment Share on other sites More sharing options...
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