junyd Posted August 3, 2011 Share Posted August 3, 2011 Hi all, I have loaded low res pyro smoke sim into a container and it works fine. i was getting shadows when i first loaded it and ever since i scrub the time line and changed the billowy shader to surface pyro shader i dont get any shadows whatsoever; its just plane smoke now. i am using distant light with depth map shadows. anyone? thanks Quote Link to comment Share on other sites More sharing options...
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