Hello world Posted September 6, 2011 Share Posted September 6, 2011 Hi im beginning with Houdini. could somebody tell is this the proper way to setup a RGB diffuse lighting pass in Houdin. I have attached the files Many Thanks diffusergb_doubt.hipnc Quote Link to comment Share on other sites More sharing options...
jim c Posted September 19, 2011 Share Posted September 19, 2011 Do you want an image plane that has just the Diffuse colors in it? If that's all you want then just go to the Output tab of the mantra ROP and add an image plane. Look in the VEX variables list for the diffuse channel (there are a number of automatic one, and if you write a custom shader you can add your own). Is that what you're looking for? Quote Link to comment Share on other sites More sharing options...
Hello world Posted September 22, 2011 Author Share Posted September 22, 2011 Do you want an image plane that has just the Diffuse colors in it? If that's all you want then just go to the Output tab of the mantra ROP and add an image plane. Look in the VEX variables list for the diffuse channel (there are a number of automatic one, and if you write a custom shader you can add your own). Is that what you're looking for? hi jim i wanted to know how to setup the rgb diffuse light pass.i think the rgb light pass is not in the list of vex variables in mantra Quote Link to comment Share on other sites More sharing options...
jim c Posted September 22, 2011 Share Posted September 22, 2011 Ah, sorry, you want light info, then that's a little different deal, though I'm pretty sure that's possible through the image planes too. There's a Peter Quint lighting tutorial where he discusses how to export the light data - maybe that's worth checking out? Quote Link to comment Share on other sites More sharing options...
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