Macha Posted September 17, 2011 Share Posted September 17, 2011 I have a dopnet and write the sim with a file dop. Then I use one of those files in the Initial State on the DOP Network. I would expect the sim to start with exactly the same state as that of the file. However, it's got some sort of funky transform on it: way to big and placed in a weird position. The dopnet itself has all transforms unchanged. Is that expected behavior, and if not, what can I do? Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted September 17, 2011 Share Posted September 17, 2011 Not an expected result. Can you post the file? Quote Link to comment Share on other sites More sharing options...
chimeric Posted September 18, 2011 Share Posted September 18, 2011 Have you tried using DOP I/O instead of File DOP? I this will export it as bgeo instead of sim. Just an idea Quote Link to comment Share on other sites More sharing options...
Macha Posted September 18, 2011 Author Share Posted September 18, 2011 (edited) I use the file dop to write simdata, not geometry, so that I can resume sims at arbitrary times. I think what happens is that the object transform of the sop geo that gets sourced for the sim somehow gets used by the simdata and initial state of the dopnet. Hmm. Edited September 18, 2011 by Macha Quote Link to comment Share on other sites More sharing options...
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