skeelogy Posted October 3, 2011 Share Posted October 3, 2011 Hi to all, I've recently implemented a shape matching algorithm in Houdini using VOP. This is based on "Meshless Deformation Based On Shape Matching" (Müller et al., 2005). Given a set of non-connected point cloud, the algorithm fits the original geometry into it in the best way possible. http://cg.skeelogy.com/shape-matching-in-houdini/ The most involved part in the algorithm is finding the square root of a symmetric matrix. It's interesting to know that Houdini has a VOP that returns the eigenvalues of a matrix, but not their corresponding eigenvectors The eigenvalues and eigenvectors would have been useful in transforming the matrix into a diagonal matrix in another basis and thus making the square root easy to calculate. Used the Denman-Beaver iteration in the end and it seems to work pretty well. This is just the first part - shape matching. What's left to be done is to use this shape-matched geometry as a goal for each vertex for soft body deformations, using the unconditionally stable integration method mentioned in the paper. Skeel Quote Link to comment Share on other sites More sharing options...
edward Posted October 3, 2011 Share Posted October 3, 2011 Nice work but you already knew about the "POP Shape Match" DOP, right? http://www.sidefx.co...p/popshapematch Quote Link to comment Share on other sites More sharing options...
skeelogy Posted October 4, 2011 Author Share Posted October 4, 2011 Yep This is just for practice. I'm trying to use Houdini as a platform to implement algorithms, so starting with a few simple ones first. Also trying to find out if the speed of VOP is acceptable. Quote Link to comment Share on other sites More sharing options...
badmonday Posted November 5, 2011 Share Posted November 5, 2011 Yep This is just for practice. I'm trying to use Houdini as a platform to implement algorithms, so starting with a few simple ones first. Also trying to find out if the speed of VOP is acceptable. first time floating up to the surface to show my support. =p cool stuff. Quote Link to comment Share on other sites More sharing options...
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