wjtan91 Posted October 3, 2011 Share Posted October 3, 2011 (edited) Thor rainbow.hipThor rainbow.hipHi all, i am a student and quite new to houdini as above i am trying to simulate a rainbow bridge and here is my progress so far reference: may i know why the patterns i created (cavities, waves, bumpnoise) only affect the other end of the grid, is it because of the placement UVs? And how can i rectify it the .hip file is attached any help or feedback is greatly appreciated thanks WJ- Edited October 3, 2011 by wjtan91 Quote Link to comment Share on other sites More sharing options...
StarfishRap Posted October 6, 2011 Share Posted October 6, 2011 Your file doesn't work on my side. Anyway you could try creating UV for the box with UV project? I believe by default Houdini doesn't create UVs by default even for default models. Correct me if I'm wrong Quote Link to comment Share on other sites More sharing options...
jim c Posted October 10, 2011 Share Posted October 10, 2011 This might sound stupid, but one way might be to create a fair number of rectangular boxes within the limits of the main bridge bounds and then shade those. You could use the partition SOP to make sure that the edges aren't shared, and that would get you a real blocky look. Quote Link to comment Share on other sites More sharing options...
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