Yassine Posted October 9, 2011 Share Posted October 9, 2011 Hi everyone, I'm trying to get a basic cobweb shader in place for a project, and I would like to add some interesting details to what I have, but I'm a bit lost Basically, I'm working on some kind of cobweb looking material and I wonted to ask if it would be possible to add some fuzziness/fluffiness at shader level without going into Fur.. I'm referring to the little fluff growing around the gossamer like in the picture below. Anyone could point me to the right direction..?? Many thanks Quote Link to comment Share on other sites More sharing options...
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