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Leaf + sss


Rvb

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Hi Everyone!

I have modeled a palm tree just like in

(not using speedtree btw, just as reference) and I want to get SSS to work. How can I achieve this? The leaves are simple grids slightly bended.

I'm using the Mantra Surface Shader but I got no result using the standard leaf shader to :(.

Does anyone know how I can create an realistic leaf?

Best regards,

Rogier

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cheap and 'safe' .. if leaves have no depth ( single primitives ) :

-use a twosided vop node to at least 'transmit' the shadows onto the down side .

- oc , you can tweak that side separately too ( shadow intensity , color , etc .. )

post-5487-131880913907_thumb.png

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