jsells20 Posted December 5, 2011 Share Posted December 5, 2011 What is the procedure to import camera data into Houdini? I have done it for Maya so much, wondering how much different it is. Thanks. Quote Link to comment Share on other sites More sharing options...
spev Posted December 5, 2011 Share Posted December 5, 2011 fbx is a nice way to go. In maya you have to load the plugin first. Good luck. Also mayas aperture is in inches and houdini in mm. Quote Link to comment Share on other sites More sharing options...
Neil78 Posted December 6, 2011 Share Posted December 6, 2011 Yeah, i export fbx camera and tracking points from 3DEqualiser to houdini, it works fine. the camera is brought in perfectly - i just have to adjust the camera resolution settings and pixel aspect to my spec. Most importantly the Horizontal field of view is matched identically to the solved camera in 3DE4 Quote Link to comment Share on other sites More sharing options...
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