acti Posted December 5, 2011 Share Posted December 5, 2011 Hi all, I'm rendering volume and objs in different takes that using mantra,then I compose them in nuke and I found their alphas are not matched,I don't know what's wrong with them(maybe I should change the pixel filter?),please take some advices to me,thanks. Quote Link to comment Share on other sites More sharing options...
Macha Posted December 5, 2011 Share Posted December 5, 2011 (edited) Yes, try pixel filter type and size and check if everything is un/premultiplied correctly. Edited December 5, 2011 by Macha Quote Link to comment Share on other sites More sharing options...
acti Posted December 6, 2011 Author Share Posted December 6, 2011 (edited) Yes, try pixel filter type and size and check if everything is un/premultiplied correctly. Hi Macha,thanks for replying,I tried "catmull-Rom 2 2" and the alphas matched very well. e....I found another problem that when I used catmull type ,the image looked too hard...Is there a way to match the alpha and the render result looks naturally? Edited December 6, 2011 by acti Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.