magneto Posted January 6, 2012 Share Posted January 6, 2012 For instance I was using the Knife OP, but it only seems to work on Polygon and Polygon Mesh, not Primitive, Mesh, NURBS, Bezier, Points. I assume it would in theory if they used different implementations based on geometry type (not sure if can be queried) but it must have a single definition. It doesn't error out though it's look and see if it works, rather than this geometry type is not supported. Not sure which one is better. In the help card, it doesn't mention which types are supported either. So is the best way to know the compatibility of OPs is to try them out with different geometry types? Would be very cool if there was a table that shows it. Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted January 6, 2012 Share Posted January 6, 2012 Good question, The only way I know is to look at what Tab menu the OP was placed under. The other way, is trail and error. Another thing that bugs me is the phantom feature an OP does. For example, you post a question on the forum "how do I do X in SOPs?" and someone tells you to use some OP and turn on some feature. Something you'd never discover on your own, or from reading the manual. Sometimes I want to make assets that do nothing but what X does, and simply embed that OP and turn on the feature. At least I'd have something called what I want in the Tab menu. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted January 6, 2012 Author Share Posted January 6, 2012 Thanks, that's useful. Didn't think of that as mostly I just type the name of the OP As for your idea, are you talking about granularity and having things more "atomic", i.e. smaller OPs? Can you give a specific example? I am just curious. Quote Link to comment Share on other sites More sharing options...
gaurav Posted January 6, 2012 Share Posted January 6, 2012 just to add.. Use opadd without any flags in textport. /obj/geo1 -> opadd Though at higher level but handy at times if you want to see the complete list of available ops in particular context. Quote Link to comment Share on other sites More sharing options...
magneto Posted January 6, 2012 Author Share Posted January 6, 2012 Thanks that's good to know. But Houdini tab menu also filters OPs based on context, right? Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted January 6, 2012 Share Posted January 6, 2012 (edited) Thanks that's good to know. But Houdini tab menu also filters OPs based on context, right? Yes and No. Some OPs work on more then one context, but appear only in one menu category. The asset author has to put them somewhere. Edited January 6, 2012 by hopbin9 Quote Link to comment Share on other sites More sharing options...
magneto Posted January 6, 2012 Author Share Posted January 6, 2012 Categories are fine but as long as I can only see all OPs that apply to current context, i.e. SOPs in SOP context, etc. 1 Quote Link to comment Share on other sites More sharing options...
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