wjc1110 Posted January 12, 2012 Share Posted January 12, 2012 Hi everyone, After doing lots of research I have decided to start using Houdini for the fracturing effect. Since i'm new to it could any body answer my question here? This is what I did. I use "scatter", "voronoi fracture point" and " voronoi fracture" those nodes to pre fracture obj. But to get more interesting effect, I would like to apply some "glue"/ "constrain" on it so it won't fracture unless I tell it to. ( is there any why I can do that?/ or making a switch for that. if so, please point me in the right direction) Secondly, this is more like a question that happens in the movie Inception. Where the debris or the pre-fractured chunks pops out, and fracture on its own again in the air. In the research I believe that some one mentioning about a threshold thing that you could tell some pieces to "glue" together, and once its pass on to a certain point it will do its job again to fracture. ( which is the secondary fracturing technique) Thanks for reading it through, hope we can all learn from each other. 1 Quote Link to comment Share on other sites More sharing options...
asnowcappedromance Posted January 12, 2012 Share Posted January 12, 2012 you're cross-posting ... don't do that! Quote Link to comment Share on other sites More sharing options...
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