cloudfx Posted January 31, 2012 Share Posted January 31, 2012 Is it possible to save projected map to an object as texture? to default UV layout of the object? Which op should I use for that? Quote Link to comment Share on other sites More sharing options...
gaurav Posted January 31, 2012 Share Posted January 31, 2012 (edited) Is it possible to save projected map to an object as texture? to default UV layout of the object? Which op should I use for that? Hi, attaching quick hip using cam projection. Project texture using cam_project and use cam_view to view it. Is this what you are looking for ? Cheers, Edit : I forgot to delete backfacing prims in case you want to unwrap / bake the texture using mantra1 rop. I have left it enabled under Properties>render>UV render object. UVproject.hipnc Edited January 31, 2012 by vectorblur Quote Link to comment Share on other sites More sharing options...
gaurav Posted January 31, 2012 Share Posted January 31, 2012 (edited) Fixed, I guess a quick vop sop would help here, with back face deletion. if you want to unwrap and bake. Some how it doesn't work for overlapping uvs. Cheers, UVprojectBake.hipnc Edited January 31, 2012 by vectorblur Quote Link to comment Share on other sites More sharing options...
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