cloudfx Posted February 7, 2012 Share Posted February 7, 2012 If I use particle as pyro's source, does pscale attribute is the only thing that I can change the particle source's radius? Quote Link to comment Share on other sites More sharing options...
Macha Posted February 7, 2012 Share Posted February 7, 2012 You can rename any attribute (to pscale) that you want. I think on the source node there are a few places where you can use other attributes. Velocity for example. Quote Link to comment Share on other sites More sharing options...
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