calin_casian Posted November 4, 2003 Share Posted November 4, 2003 is it possible to have a twist attr. in a follow curve ik? I'm trying to make a spine and I need the twist attr to rotate bones in Y, or some CHOP op that does that. thx calin Quote Link to comment Share on other sites More sharing options...
digitallysane Posted November 5, 2003 Share Posted November 5, 2003 Use the Path object to draw your curve. It has twist attributes built-in, which are recognized by the follow-curve solver. If you rotate the handles on the curve, you twist the spine bones. Dragos Quote Link to comment Share on other sites More sharing options...
michael Posted November 5, 2003 Share Posted November 5, 2003 a nice trick is to only use 2 path CVs...use the scales/rotate to get the shape you need....then when you twist you'll get very nice distribution along the chain... 1 Quote Link to comment Share on other sites More sharing options...
calin_casian Posted November 5, 2003 Author Share Posted November 5, 2003 yes that would do the job but I'm interested if I can access the bone rotations from CHOPS because I wanna make an expression for them (something like cubic fallof, in light terms). many thx for the path CV at the obj level solution. thx calin Quote Link to comment Share on other sites More sharing options...
digitallysane Posted November 7, 2003 Share Posted November 7, 2003 When you build a Follow curve or IK bone chain, you get a IK solver operator in CHOPS. It contains all the rotations for all the bones in your chain, so you can take them from there. Dragos Quote Link to comment Share on other sites More sharing options...
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