JuriBryan Posted February 20, 2012 Share Posted February 20, 2012 Hey, so I am trying to simulate out a flooding city inside of Houdini with out any sim data coming from other apps like naiad, what i would love to do but i don't have a license of it;P So I am trying to get a good result out of Houdini with a lot of RBD objects and a good resolution of fluid. The problem by that though is that I only have a small macbook Pro to sim everything out. So my question for you guys is: is there a way to simulate high res simulations faster and how to get through a lot of iterations with Hydro dynamics with only 8GB of ram. all help is very much appreciated! cheers Quote Link to comment Share on other sites More sharing options...
Macha Posted February 20, 2012 Share Posted February 20, 2012 Flooding a city with lots of rbd, hires, lots of iterations, and on 8GB? Can you hook it up to a 15000 core renderfarm? Quote Link to comment Share on other sites More sharing options...
JuriBryan Posted February 20, 2012 Author Share Posted February 20, 2012 sadly no.... I wish though;P Quote Link to comment Share on other sites More sharing options...
Macha Posted February 20, 2012 Share Posted February 20, 2012 (edited) Well, in that case I say 'forget it'. However, if you stay in sops land you might have a better chance, but nothing hires simulated. But then again... 8 gigs is so low... Hmm... It's a challenge like one of those ultra-light assembler Demo things. Go for it! Avoid sdf collisions. Don't sim! Do lots in shading micropolys! Stay procedural! Edited February 20, 2012 by Macha Quote Link to comment Share on other sites More sharing options...
JuriBryan Posted February 20, 2012 Author Share Posted February 20, 2012 how can i use shading micropolys for simulations and how could i get hydro simulations in sops? and thanks for your help so far. Quote Link to comment Share on other sites More sharing options...
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