traiano Posted March 1, 2012 Share Posted March 1, 2012 Hello Houdinis I got a doubt regarding Subnet. If I have on a new scene 6 boxes of different shapes. How do I move this 6 containers inside a Geometry container, and this one inside a Subnet container? Once I do this. Is 1 Merge node enough to merge the 6 boxes? thanks trai Quote Link to comment Share on other sites More sharing options...
Macha Posted March 1, 2012 Share Posted March 1, 2012 Wih an object merge you can select multiple objects ( there is a + button). Or use many objectmerge nodes an then a merge node. In the object merge node you may have to merge transform into " this object" or use a . to refer to the current object transform. Quote Link to comment Share on other sites More sharing options...
traiano Posted March 1, 2012 Author Share Posted March 1, 2012 Thanks Macha. i will try that. What about moving the boxes inside a Geometry node and these into a Subnet? Quote Link to comment Share on other sites More sharing options...
Macha Posted March 1, 2012 Share Posted March 1, 2012 You can do the same. In fact I sometimes objectmerge from the same network into the same to avoid the noodles going everywhere. Quote Link to comment Share on other sites More sharing options...
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