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H11 FLIP - use existing points from SOPS


Akabane

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Heya guys,

I need help on this one, as my DOP knowledge is kinda lacking ;(

Imagine a SOP geometry, like a bubble made out of points. It is animated and moving (no pops here, all sops)

Now what if I want to use on top of that some of the FLIP features? Most importantly the gas surface tension dop.

I'd just like to port inside my dopnet my point geo and then feed it into a flip solver with all the needed embellishments, but the flip fluid objects only works as a initial declaration of the body...any tips?

Thanks!

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