Whithers Posted March 18, 2012 Share Posted March 18, 2012 Kinda really failing at making a shader for this light bulb in my scene that looks any bit realistic... Anyone lurking about care to nudge me in the right direction? (Release 11) Here's what I'm going for (though, of course, it doesn't have to be so elaborate), and below that's what I've pretty much done so far. Thanks!! ~Whithers PS. I'm having the most trouble making the glass look realistic and naturally catch any of the light that passes through it without looking... dumb... Thanks again. Quote Link to comment Share on other sites More sharing options...
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