Maximalist Posted March 25, 2012 Share Posted March 25, 2012 Hello all, I posted a question to the sidefx forums here, and thought I might get more responses on this site. As I say there, I'm trying to use Houdini's built-in cloth collision detection algorithms but am finding it quite difficult as there isn't much documentation around the collider routines and classes (or any examples that I can see). If anyone has any examples / hints, that would be very helpful . At the moment I am failing to instantiate the SIM_CollisionBFA class. I last attempted to attach it as the sub-data of a SIM_CollisionLabel object, but I always get NULL when calling SIM_DATA_CREATE. Thanks in advance, Maximalist 1 Quote Link to comment Share on other sites More sharing options...
narthe Posted April 21, 2014 Share Posted April 21, 2014 Up ! Need to understand the collision detection process with hdk too Quote Link to comment Share on other sites More sharing options...
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