Hello world Posted March 29, 2012 Share Posted March 29, 2012 (edited) Hi I am learning houdini.I have a simple fractured geo and a simple pyro sim.when the pyro starts i want the pyro to interact and make the pieces blow away with the sim. My progres: I have used sopgeo and geometrycopy and a gasadvect with vel.but the geometry deforms and it doesnt move the fractured objects. Please let me know how to proceed.Thanks. Edited March 29, 2012 by Hello world Quote Link to comment Share on other sites More sharing options...
tjeeds Posted March 29, 2012 Share Posted March 29, 2012 Have you looked at the Field Force DOP? That can take a velocity field and use it to push objects around, I beleive there's an example file in the help card that shows the setup for this. Quote Link to comment Share on other sites More sharing options...
Hello world Posted March 30, 2012 Author Share Posted March 30, 2012 Yeah but i think the examples are different. Quote Link to comment Share on other sites More sharing options...
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