JuriBryan Posted April 24, 2012 Share Posted April 24, 2012 hey, I am new to rendering and shading in Houdini and I was wondering how I can set up my tillable textures in a mantra surface shader. I set the color map wrap to repeat but nothing is repeating and I can't set up how often it should repeat in x an y. I am used to mental ray shading and I am very confused with the houdini way of doing stuff..... Cheers Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted April 24, 2012 Share Posted April 24, 2012 hey, I am new to rendering and shading in Houdini and I was wondering how I can set up my tillable textures in a mantra surface shader. I set the color map wrap to repeat but nothing is repeating and I can't set up how often it should repeat in x an y. I am used to mental ray shading and I am very confused with the houdini way of doing stuff..... Cheers If your trying to tile a texture map on geometry with UVs you could scale the UVs with a UV Transform sop. Scaling X and Y by 0.1 would be like having 10 tiles. Quote Link to comment Share on other sites More sharing options...
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