renderfan Posted May 9, 2012 Share Posted May 9, 2012 (edited) I have question for how to arrange UV´s. I did search and found THIS topic but what I want is the reverse. I have many overlapping UV-tiles and want matrix-like alignment of UV´s. On Sidefx-Forum is similar question. It is not me but I have same question. Thank you! Edited May 9, 2012 by renderfan Quote Link to comment Share on other sites More sharing options...
majikal Posted May 10, 2012 Share Posted May 10, 2012 dont know what exactly you want to achive, but maybe this wil help you: it is a python otl, so you can customize it... I have question for how to arrange UV´s. I did search and found THIS topic but what I want is the reverse. I have many overlapping UV-tiles and want matrix-like alignment of UV´s. On Sidefx-Forum is similar question. It is not me but I have same question. Thank you! uv_perface.otl Quote Link to comment Share on other sites More sharing options...
jim c Posted May 10, 2012 Share Posted May 10, 2012 Would the UV Unwrap SOP help at all? Quote Link to comment Share on other sites More sharing options...
renderfan Posted May 10, 2012 Author Share Posted May 10, 2012 Majikal, thank you very much for file. It is not exact what I need but is good starting point for me. I am beginner with Python and can not change Python-Sop to do what I need. I send file to better understand problem. In file is it possible to get UV´s in arrangement of row and column?? Jim, thank you for tip but i did try Uvunwrap-Sop. I think it does not what I need. Thank you again!! UV-Tiling.hipnc Quote Link to comment Share on other sites More sharing options...
sadhu Posted May 11, 2012 Share Posted May 11, 2012 (edited) Here is a simple file. Used foreach operator. Hope this helps. UV-Tiling_MATRIX_Arrangement.hipnc Edited May 11, 2012 by sadhu Quote Link to comment Share on other sites More sharing options...
renderfan Posted May 14, 2012 Author Share Posted May 14, 2012 Thank you very much, Sadhu!!! Your file is great I did learn very much. I did try to use same method for my example but was not able to get right result. I get geometry with uv from other programm and to edit uv i want to have uv in matrix-like arrangement. Thank you again Quote Link to comment Share on other sites More sharing options...
renderfan Posted May 18, 2012 Author Share Posted May 18, 2012 I did try again but can not find solution for my posted file from last week. Maybe someone can help? Thank you very much!! Quote Link to comment Share on other sites More sharing options...
renderfan Posted May 21, 2012 Author Share Posted May 21, 2012 Anyone? Thank you!! Quote Link to comment Share on other sites More sharing options...
sadhu Posted May 21, 2012 Share Posted May 21, 2012 In your first post the red colored triangles are uvs of separate polygons of your geometry?? In that case in your geometry, not all the polygons are connected to each other. Add facet sop after your geometry and select unique points. Then add uvunwrap sop with appropriate value of spacing parameter. you will get matrix arrangement of uvs of polygons of the geometry. Quote Link to comment Share on other sites More sharing options...
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