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GA_BlobRef confusion


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using a string prim attrib, I can get a blob of the strings used. I

can count them, but, I cannot figure out how to actually read them....

(see code snippett below, the commented out lines do not work...)

any advice/tips/pointers?

dict = &gdp->primitiveAttribs();

atr = dict->findByFullName ("shop_materialpath");

const GA_AIFBlob *myblob = atr->getAIFBlob();

int shadercount = myblob->getBlobCount(atr);

UT_String shadername;

cout<<"this object has this number of shaders applied: "<<shadercount<<endl;

for(i=0;i<=shadercount;i++){

cout<< myblob->getBlob(atr,i)<<endl;

//shadername = myblob->getBlob(atr,i);

//cout<<shadername<<endl;

}

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