johnCrief Posted June 2, 2012 Share Posted June 2, 2012 Hello there everyone, My searching skills might not be the best, so I apologize if this is a problem others have already had. I have searched the forums (as best as I know how) and can't find anyone else having this issue, maybe you guys can help. I am using Houdini 12.0.638. I start with a default "Sculpted Fluid" and add a Pop solver to the second input of the Flip Solver (I am trying to emulate the setup of H11). I added a location and a curl noise to the Pop Solver just trying to get some initial motion into the sim. The fluid simply collapses after a few frames. If I remove the POP solver from the setup all seems to behave ok. I truly don't understand what I am doing wrong. It's probably something simple, but any help would be great. I have included a file with sticky notes to illustrate the issue as well as a video at this link: Vimeo Video of FLIP Collapse colapsing_flip_v01.hip Quote Link to comment Share on other sites More sharing options...
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