Blackstone Posted June 4, 2012 Share Posted June 4, 2012 Hi all, I'm trying to integrate the OSL into Houdini. I think the best way is to define a new VOP Network named OSL Surface SOHO Type for surface shader in OSL, and implement dozens of OSL node in it, and then generate the source code manually. But once I tried to check the parameters of a RSL Surface SOHO Type[\b], there is a warning said "Not that you cannot create a new VOP Network type.", so that's really impossible even by HDK ? If that's possible, where should I start from ? Thanks ! Quote Link to comment Share on other sites More sharing options...
rdg Posted June 4, 2012 Share Posted June 4, 2012 If that's possible, where should I start from ? Thanks ! Maybe here? http://www.sidefx.com/docs/hdk12.0/_v_o_p_2_v_o_p___custom_context_8h-example.html Quote Link to comment Share on other sites More sharing options...
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