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Object Affecting Volume Velocity Field


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Hi guys,

I am trying to set up a system where an animated object moves through a velocity field and disturb the velocity field causing swirls in the object's wake as it passes through.

I want to use this velocity field to advect some particles as the object passes through them like little particles of dust in the air being advected.

I have brought my fields into DOPs but am a bit stuck with how to get my collision volume to affect my velocity volume.

I saw Peter Quint has a relatively new video on affecting velocity fields using collision objects (see link below) but I'm still not quite there.

Any help would be great.

I have attached my hip file (where I haven't really got very far...)

Peter quint video:

http://vimeo.com/38289509

DisturbVelFieldWithCollideGeo_v01.hip

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