sanchoflat Posted June 21, 2012 Share Posted June 21, 2012 Hi all. There is some problem tyat i try to make some geometry in maya for destruction in houdini, but have problems whith modeling. How should i correctly modeling or has it maybe some article about this think? Thx. Quote Link to comment Share on other sites More sharing options...
Rudinie Posted June 25, 2012 Share Posted June 25, 2012 Hi Sancho, Maybe your description of the problem is a bit too meager. Normally, you can model in Maya if you wish to do so, export to FBX and import that in Houdini. Geometry that gets imported this way should normally be suited for destruction. Could you post a file so we can have a look at what the issue might be? Quote Link to comment Share on other sites More sharing options...
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