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Add extra velocity and Custom Flip resize


lijunhong

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Hi

I tried to add with "volume" a addvel, and then use a CurlNoise "volume Velocity", and then the "volume vop" "Volume Sample" File to calculate the addvel the XYZ used to dop "sop vector Field" to import my addvel, then OF "Gas Calculate" vel and addvel . I tested many times have failed

Hope everyone give me some advice!

Thanks see this video

vel.hip

Edited by lijunhong
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  • 11 months later...

Has anyone got this working on a boat hull or any shape rather than a box?

I have tried using the pump tool which only seems to add velocities from the bounding box of an object. I have also tried the vel_fix.hipnc but get the same problem, if you change the shape of the boat from a box it doesnt work from the correct volume.

I have attached an example of the problem using a torus and a linear velocity:-

http://forums.odforce.net/index.php?/topic/17837-flip-pump-from-object-volume/

It works really nice with the curl noise but I need to limit the effect to a volume shape much like how Nutlet has done it (see top post)

It would be great to get this working!

Thanks

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  • 8 months later...

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