stephenl Posted July 1, 2012 Share Posted July 1, 2012 Hi, is there any simple way of outputting custom data from a VOP force into DOPS objects. I have a VOP network that calculates whether an object should be active or not and I want to modify the active value based on it. This is a specific example, but later on I bet I will need to do the same with a different VOP net altering a different value. I suspect I will have to use a sop solver, use a for each to create points at the center of each object, and use a VOP SOP there. It'd be much easier and faster to stay in VOP Forces, though they only have two outputs and it doesn't seem like there is a way to output anything other than force and torque. Quote Link to comment Share on other sites More sharing options...
3dbeing Posted July 2, 2012 Share Posted July 2, 2012 it would probably be easiest to use an applyRelationship Dop and stamp your attr up the chain. Although I'd be interested to know if you can change object parameters inside a vop... Quote Link to comment Share on other sites More sharing options...
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