Hello world Posted July 17, 2012 Share Posted July 17, 2012 Hi say I have created an animation using expression like $FF*2 and Suppose If i want to manually add slight variation by keyframing on top on the animation previously created by our expression. is it possible to take the animation in the chops or do anything? or is there any other way for that? A hip file would be really great way to study this. Thank you very much Quote Link to comment Share on other sites More sharing options...
woodenduck Posted July 17, 2012 Share Posted July 17, 2012 If you want to 'manually' add keyframes, just drop another transform sop. You can take the channel in to chops and add noise, but it might just be more straightforward to use a noise expression either as part of your original expression or in a separate sop. Put something like this in to one of the transform parameters - snoise(-10, $F*20, 10) (If you want to transform on more than one axis make sure you vary the value between the parameters) Then in a second transform sop you can do your $FF animation. Quote Link to comment Share on other sites More sharing options...
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