Jump to content

Object Merge with Materials


Recommended Posts

I have an fbx file that has the geometry and materials from maya which i have imported into houdini. My problem is that when I try to create another geometry node and place an object merge node inside linking it to the fbx, the materials are not present!

Any idea how to get around this?

Link to comment
Share on other sites

The geo nodes probably have relative pathways to the materials from inside the subnet.

Just go to the material tab on your new geo node containing the object merged geometry, and set the pathway to the imported material.

Post a .hip file if you have trouble.

Link to comment
Share on other sites

The geo nodes probably have relative pathways to the materials from inside the subnet.

Just go to the material tab on your new geo node containing the object merged geometry, and set the pathway to the imported material.

Post a .hip file if you have trouble.

Ok so i've tried that and it appears to work in the view port but when i render it shows up as a complete white surface!

I'm trying to attach a file here so others could have a look but for some reason I can't :( i've tried on safari, IE and firefox but i still can't upload anything! :( i've tried using the basic and advanced uploader but it still doesn't let me upload files here. any idea why?

Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...