cowboy71 Posted August 4, 2012 Share Posted August 4, 2012 Hey all, I'm trying to orient some instanced geometry to the surface normals of a sphere when they collide and stick. I have two location emitters one is using a follow to attract the particles to the sphere, and the geometry is some letters. I want the letters to face outward when they land on the sphere. I read about using an instance after the collsion to orient the particles, but just don't clearly understand how to get it to work after they collide. thanks Quote Link to comment Share on other sites More sharing options...
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