lzoper Posted August 27, 2012 Share Posted August 27, 2012 Hello. How to create particle system that: - The first particle is a certain distance, then stops. - The second is twice the distance and stops. - The third is three times that distance and stops - And so on... Quote Link to comment Share on other sites More sharing options...
dobin Posted August 28, 2012 Share Posted August 28, 2012 Why do you need to be done with particles? Can you just create a line, add a carve sop and animate U parameter over time? 1 Quote Link to comment Share on other sites More sharing options...
lzoper Posted August 28, 2012 Author Share Posted August 28, 2012 (edited) thanks =) remembered why I need. Because the point is all the distance from the bottom to the top Edited August 28, 2012 by lzoper Quote Link to comment Share on other sites More sharing options...
gaurav Posted August 28, 2012 Share Posted August 28, 2012 If at all you need particles. 1. To set position explicitly. Use $ID in desired axis of the "Position Pop". 2. To gradually stop. Give velocity in desired direction. Use 1 / $ID in "Drag Pop". or may be 1/pow($ID,2) for some more interesting distribution. Cheers!! Quote Link to comment Share on other sites More sharing options...
sadhu Posted August 28, 2012 Share Posted August 28, 2012 May be this will help. I didn't understand why do you need pop for this as it can be done easily in sop. particles.hipnc Quote Link to comment Share on other sites More sharing options...
lzoper Posted August 28, 2012 Author Share Posted August 28, 2012 That's what I meant ThatsWhatIMeant.hip Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.