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rest field in volume


cloudfx

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There is few example on Odforce, one of them

but i didn't have luck to build this in my scene, like iso offset with some VolumeVOP noise, so i can animate small movement of clouds.

this are clouds just with one aanoise

260mil voxels - http://www.igorfx.com/cloud/cloud_RND_v010.jpg

1.6 bil voxels:

http://www.igorfx.com/cloud/cloud_RND_v008.jpg

http://www.igorfx.com/cloud/cloud_RND_v009.jpg

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There is few example on Odforce, one of them

but i didn't have luck to build this in my scene, like iso offset with some VolumeVOP noise, so i can animate small movement of clouds.

this are clouds just with one aanoise

260mil voxels - http://www.igorfx.com/cloud/cloud_RND_v010.jpg

1.6 bil voxels:

http://www.igorfx.com/cloud/cloud_RND_v008.jpg

http://www.igorfx.com/cloud/cloud_RND_v009.jpg

I got the rest field working for isoOffset volume in the case but for pyro, I had to enable the rest field generation in advanced tab. I think at least for pyro2 in H12.

btw, the pic looks great!!!!

Edited by cloudfx
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