Mr.X_hires Posted September 25, 2012 Share Posted September 25, 2012 We are currently looking for a Modeling/Texture Artist for both our Toronto & New York City locations Responsibilities: 3D Modeling and Texturing for feature films, using a wide range of reference material, Work very closely with the shader writers, look development artists and the riggers to generate organic or rigid object models that are suitable for feature film work, Creating textures for CG Assets With guidance from CG Supervisors, helping to determine the best approach to solve 3D challenges and develop final look. Qualifications: Strong spatial awareness and a good sense of form, scale and proportion, and a keen eye for detail, A full working knowledge of modeling in Maya is required, Ability to deliver a model with clean topology and strong UV layout skills for texturing, Ability to work with Z-brush and/or Mudbox A full working knowledge of Photoshop basics Mari Experience preferred Knowledge of Houdini would be an advantage, Knowledge of Linux would be an advantage, 3+ years of experience Modeling for Feature Films is required. Comprehensive knowledge of lighting techniques is an advantage All interested applicants should email their resumes with the subject reading “Model/Texture Artist". Please include the address of your web portfolio in your cover letter and/or resume or send a DVD of your demo reel to: Attn: Recruiting- Model/Texture Artist Mr X Inc. 35 McCaul Street, Suite 100 Toronto, Ontario M5T 1V7 Please note: demo reels will not be returned. This is a contract position. We thank all applicants for their interest. However, only those candidates selected for an interview will be contacted. No phone calls please. Quote Link to comment Share on other sites More sharing options...
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