Alexpdennis Posted October 5, 2012 Share Posted October 5, 2012 (edited) im brand new to houdini. loving every second im in it. im watching a peter quint tutorial on modeling a pill package. this guy: https://vimeo.com/42465609 and im stuck early when he puts a reverse node in to align the normals. . when i put it on the normals are pointing both up and down. ie, like every few polygons, the normal is facing a different direction, so when i put the reverse node on, only some of the normals change direction, and still, some normals are facing different directions. i tried a facet node, and some other things that other forums and threads have mentioned, but nothing seems to align the normals. could it have been how i built the object? sorry for such a newbie question, hope im not too much of a nuisance to this awesome website. sincerely, Alex Edited October 5, 2012 by Alexpdennis Quote Link to comment Share on other sites More sharing options...
Annon Posted October 5, 2012 Share Posted October 5, 2012 When you added the facet node, did you check "post compute normals". There's also an "inverse normals" checkbox in there to reverse the normal direction... Quote Link to comment Share on other sites More sharing options...
Alexpdennis Posted October 8, 2012 Author Share Posted October 8, 2012 yea i tried every kind of every kind of combo of those check boxes. and notably when i check and un check the "reverse normal" attribute you can see each face turn dark like the normals were flipped, however the normal handles (pink/purple thing) are pointing in different directions. and it also renders ok from what i can see. some dude on some forum suggested to change the viewport to Houdini 11 (bug)?? but i cant find that anywhere in the prefs. thanks for the reply~ a Quote Link to comment Share on other sites More sharing options...
Annon Posted October 8, 2012 Share Posted October 8, 2012 edit>preferences>3d Viewports... Can you just post your scene and I'll have a quick look. Christian Quote Link to comment Share on other sites More sharing options...
Alexpdennis Posted October 8, 2012 Author Share Posted October 8, 2012 http://www.mediafire.com/?3gkw1x7tmhgv3wq boom. i did discover that the normals of the points all point down, but the display handles for the poly's normals are all different. thanks so much for your help, and sorry for the delayed response. Quote Link to comment Share on other sites More sharing options...
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