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Custom Particle Collision


JuriBryan

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Hey,

I was wondering if there is a way to give particles custom collision geometry.

I ran into some minor problems with some debri shots that I want to do, manly that the particles are not intersecting with the main RBD simulation at all(which is good)

but as soon as I instance my debri geometry on the points it intersects everywhere.

So I was wondering if there is a way to lets say instance the debri on the particles in a POP SOPs and use that geometry as a collision radius, which means that every particle has a different collision surface and would react different based on the edges of the instanced geometry.

I saw something like that with thinkingParticles and was wondering if there is something like that for Houdini.

Cheers,

Juri

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