Hello world Posted October 14, 2012 Share Posted October 14, 2012 I want to break the geo based on the color that is animated.When I put the scatter sop my points are moving.I have attached the scene file.Would be great if some one gives me some guidance. odforce.hipnc Quote Link to comment Share on other sites More sharing options...
sadhu Posted October 14, 2012 Share Posted October 14, 2012 (edited) One of the solutions can be, Prefecture the geometry and control the position of points in a piece based on color. So when the color is black points on each piece are at the original position but when the color is red move that point inside (say $TX*0.95,$TZ*0.95) . Use point sop for this. Connect fractured geo to its first input , scale the fractured geo by say 0.95(scale in TX and TZ ) and connect it to second input of that point sop. In position para write the following expression $TX*(1-$CR)+$TX2*$CR do it for TZ para as well. So as the color spreads points will start moving inside by 0.05. Edited October 14, 2012 by sadhu 1 Quote Link to comment Share on other sites More sharing options...
Hello world Posted October 15, 2012 Author Share Posted October 15, 2012 hi sandeep I dont want my points to move.I want to stay fixed so that I could start breaking it Quote Link to comment Share on other sites More sharing options...
sadhu Posted October 15, 2012 Share Posted October 15, 2012 something like this? fracture_soln_01.hipnc Quote Link to comment Share on other sites More sharing options...
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