TMM Posted October 27, 2012 Share Posted October 27, 2012 (edited) Hello, I'm making an asteroid hitting an object at high speed, PyroFX 2.0 is being used and its being applied to a shattered rigid body (glue type), inputted via a file node. I've figured out how to dynamicly resize the container but for some reason PyroFX is making my asteroid look like a borg cube. Any help would be appreciated! Edited October 27, 2012 by TMM Quote Link to comment Share on other sites More sharing options...
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