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Why is PyroFX giving me a grey container?


TMM

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Hello,

I'm making an asteroid hitting an object at high speed, PyroFX 2.0 is being used and its being applied to a shattered rigid body (glue type), inputted via a file node.

I've figured out how to dynamicly resize the container but for some reason PyroFX is making my asteroid look like a borg cube.

Any help would be appreciated!

post-8789-0-71748700-1351354672.png

Edited by TMM
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