crash0283 Posted November 21, 2012 Share Posted November 21, 2012 Hey Guys, I was wondering if anyone knows how to implement velocity from points into a cvex shader? Thanks Chris Quote Link to comment Share on other sites More sharing options...
Annon Posted November 22, 2012 Share Posted November 22, 2012 Use the point cloud nodes. pcopen, pcfilter etc... http://www.sidefx.com/docs/houdini12.1/nodes/vop/pcopen http://www.sidefx.com/docs/houdini12.1/nodes/vop/pcfilter Quote Link to comment Share on other sites More sharing options...
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