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Flip beginner question


Hello world

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I am exploring liquid for the first time.sorry if its silly.

1)is it possible to emit a fluid from the particles using flip solver?

My goal is to create a splatter effect.

2) and after exploring a bit,i see that it creates two import nodes out of which one has a liquid smoke shader attached? do we need that? :o

would be great if someone shares a simple h12 flip file :)

cheers

Edited by Hello world
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As for your other questions, Peter Quint has made some excellent tutorials to get started using flip fluids. They should answer most of your questions - http://vimeo.com/user2030228

You should also check out Jeff Lait's introduction to Flip fluids on the sidefx website and Scott Keating's waterfall tutorial on their too.

Enjoy!

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