Hello world Posted December 22, 2012 Share Posted December 22, 2012 Hi, i have tried wedging with particles and works perfectly.I want to know if wedges work with dops in the below case I have animated the velocity in the source volume node in dops can we wedge the animated parameters to differ slightly? and also what sop path do we need to refer in the geometry rop? cheers! Happy holidays Quote Link to comment Share on other sites More sharing options...
woodenduck Posted December 22, 2012 Share Posted December 22, 2012 You can wedge any parameter! I tend to edit the parameter interface and add a slider (1 - 10) then reference this in an expression with a rand function. You can then pick the added slider parameter inside the wedge rop and get 10 different iterations. Quote Link to comment Share on other sites More sharing options...
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