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RBD sim undesired jitter


Dispel

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Working in H11.1..

I'm struggling to get a simulation on this set of pre-fractured geo that doesn't jitter all over the place.

Unseen in the movie clip is an expanding geometry that is pushing the geo away from the center. Pretty simple.

Even setting substeps / collision passes / shock prop / resolve penetrations / etc quite high (values of 10-15). My sim just takes longer but doesn't get better.

What am I doing wrong here?

groundbreak.mov

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