rafaelfs Posted January 18, 2013 Share Posted January 18, 2013 Hi, I have a fractured object with a glue network where I'm animating the deletion of the links. and I'm trying to change the state of the pieces as the glue network is being dissolved. I found a place where this data resides and it's a point attribute in the Geometry subdata of the glue network, in the Relationships branch. Does anyone know how I can access this point attribute? Alternatively, would anyone know another way to figure if a glue network connection has been severed in DOPs? Cheers Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted January 18, 2013 Author Share Posted January 18, 2013 Nevermind, I found that a simple point expression gets me the data I need... Something like this: `point("/obj/AutoDopNetwork:Relationships/glue/gluenetwork/Geometry", 0, "dopobjectid", 0)`[/CODE]Cheers Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted January 21, 2013 Author Share Posted January 21, 2013 (edited) BTW, I didn't really figure this one out yet, cause in order to find out if the bond for a specific piece of geometry has broken using the "gluenetwork/Geometry" I'll have to loop through it for each piece at every timestep, which is less than ideal to me. If anyone has a better solution I'd love to hear. Thanks! Edited January 21, 2013 by rafaelfs Quote Link to comment Share on other sites More sharing options...
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