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Transform VOP


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Hi.

Is it working only in shader context?

Cause i don't see it properly working in VOP SOP.

Let's say i transform normals of geometry (or even P) to camera space in vops with Transform VOP and when i move the camera in viewport i want normals/points moving.

If not Transform VOP then is there any vop node in sop context?

thanks in advance.

Edited by bloomendale
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