teeejer Posted January 30, 2013 Share Posted January 30, 2013 Has anyone had any luck animating a UV offset on the HOT shader. I've tried using at top down projection and it worked rendering frame by frame but the projection seems to be overridden in a batch render. I assume there is already some sort of projection happening behind the scenes. Does anyone know a work around for this? The effect I'm looking to create is ocean rushing past a stationary object. Any help would be greatly appreciated. Thanks! -TJ Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.